Game balance calculator
Try the numbers before the grind.
Formula
Hit = damage × (1 − reduction). Average hit includes crit chance. DPS = average hit × hit rate. Time estimate = HP ÷ DPS; it ignores hit timing, overkill and other mechanics.
XP to next level = base × growth multiplier^(level − 1), rounded to whole XP.
| Reach level | XP needed | Total XP |
|---|
Independent attempts, fixed chance, no pity system. Chance of at least one drop = 1 − (1 − p)^tries.
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